Monthly Archives: April 2017

Some secret all about sonic

Everyone loves comic book trivia, but with 75 years of superhero comics behind us right now, there’s always some new obscure fact to learn. That’s why ComicsAlliance is going deep into the minutiae of your favorite characters in our continuing video series. You think you know comics? Well, here’s a few things you might not know!

This week we’re taking a look at Sonic the Hedgehog, the perennial all-ages favorite from Archie Comics. Find out which future comics superstars cut their teeth on British Sonic fan comics, the secret origin of the buckles on Sonic’s shoes, and how a lawsuit sent two hundred echidnas back to their home planet, as well as several other equally interesting facts.

Show notes:

  • If you want to start reading the whole Sonic saga from the beginning, you can start here.
  • Alternatively, you can pick up starting with the reboot here.
  • The first crossover with Megaman starts here.
  • Or perhaps just catch up via the Sonic Comic Encyclopedia.
  • You can read Luke Brown‘s Sonic/Megaman crossover recaps here.

Read More: 12 Facts You May Not Have Known About Sonic the Hedgehog | http://comicsalliance.com/sonic-the-hedgehog-archie-comics-facts/?utm_source=zergnet.com&utm_medium=referral&utm_campaign=zergnet_608600&trackback=tsmclip

Pokémon Go Stories That You Won’t Believe

Pokémon Go has been out for little more than a week, but it has already reignited a craze that we haven’t seen in twenty years.

You might have heard about it already, but for those who haven’t, the augmented reality game uses GPS tracking and overlays gameplay onto your surroundings, turning your neighborhood into a digital ecosystem and you into a Pokémon trainer. The game has had much more appeal than even developer Niantic could have ever expected, sending droves of people into the streets, forests and streams looking for their very own super powered animals to collect, raise and battle.

When most people think of the first Pokemon created, they tend to assume Pikachu was the original capsule monster. If the little yellow mouse was your guess, you’re wrong. The first Pokemon created isn’t any of the typical starter Pokemon either. In fact, you’ll like never guess the correct answer.

 

It’s Rhydon.

 

This large, grey Pokemon looks to be part dinosaur, part rhino. As the evolved form of Rhyhorn, Rhydon uses its powerful horn in hard-hitting attacks and its armor-like hide to withstand heat and tough physical blows. Overall, Rhydon is an extremely strong and worthwhile Pokemon.

In an interview with Ken Sugimori, the illustrator of the original artwork for the Pokemon games, it’s revealed that the original designs for Pokemon were more like dinosaurs. This explains Rhydon’s dino-like characteristics. You’ll also find Rhydon listed as the first Pokemon in Pokemon Red and Green‘s programming data.

 

Because of Rhydon’s significance, you’ll often find statues of the Pokemon throughout the original games.

 

Assassins Creed Syndicate Save the Franchise

Last November, Ubisoft released the most polarizing entry in its annual historically themed action-adventure series. Assassin’s Creed Unity seemed ready to elevate the franchise to new heights thanks in part to Ubisoft Montreal’s involvement and being heavily promoted as a next-gen only title. Unfortunately for gamers and critics alike, this sequel turned into a complete disaster marred by technical issues, a misguided storyline, and severe graphical deficiencies from start to finish.

Fast-forward to May of this year and the worldwide reveal of the ninth major installment in the series. With an Industrial Revolution setting and the ability to switch between two playable twin protagonists, Assassin’s Creed Syndicate is shaping up to be the most ambitious and exciting outing yet. Is this fact alone enough to make us all forget about how disappointing Unity was? Here are my thoughts on why the end product may or may not be successful in the long run.

For starters, many of the positives about Syndicate are stemming from what Ubisoft Quebec is doing right now to change the overall experience. The introduction of an improved combat system, the ability to hijack vehicles, use a grappling hook to scale buildings faster, and engage in brutal gang wars are all landmark achievements that simply can’t be overlooked. Ubisoft also decided to remove both multiplayer and co-op features from this game, thus allowing the developers to focus solely on the single-player campaign. Multiplayer is often not needed to define how great a game truly is and I’m personally glad that they decided to avoid it altogether this time around.

As an added bonus to everything I mentioned above, the decision to include a female assassin as one of the main protagonists in the game was a smart move that will pay dividends later. Unity was heavily criticized for both its lack of female assassins in co-op and one Ubisoft employee’s ridiculous comment about it requiring too much work to add them to the game. Evie Frye already looks like the perfect solution to that problem and certainly has the potential to be a standout character for the franchise when all is said and done.

With so many positives stated about Syndicate’s potential to outshine Unity, there are at least two major concerns that may stop fans from picking it up. The first issue lies in the fact that Ubisoft continues to milk this franchise for all it’s worth and many people are growing tired of the series as a whole. While I can personally understand the company’s desire to create a game every year, the truth of the matter is that releasing a new title every two years or so would give fans a chance to miss the series and support it even more aggressively once it comes back. Rockstar Games knows this practice well and it’s the main reason why Grand Theft Auto isn’t on an annual release schedule like Call of Duty and Assassin’s Creed currently are. Perhaps eventually Ubisoft will consider this approach, but I highly doubt they will if the games keep selling well.